Posts

Systems

 Systems For my character i was planning on making a rouge or assassin for the new Borderlands game Tiny Tina's Wonderland which is basically a dnd world game played by your character that Tina is the DM of. For my character I was thinking of using ether one of the existing borderlands animals but redefined to fit more of the rouge look or make a new animal all together. The system that I plan on making is the power and timing of his abilities. this will include everything from how long the abilities last to how much damage they do or add to your attacks. one of the other systems for the game that will affect mine is the items system with the weapons' stacking on my damage scale and some of the items adding more power to abilities or other special effects for more rare loot.

Tropes

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  this is Brodie the goliath he breaks the stereotype of goliaths being big, strong, and clumsy by instead being a rouge who is more dexterous who uses stealth and deception more often than brute strength I basically just inverted the tropes that many people that play dnd use when it comes to goliaths and instead made him more follow the path of stealth and dexterity than strength and combat

Shapes scale and colors

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 Shapes      the main shapes that I plan on using for this character is mainly squares for the body and ovals for the limbs that are then trimmed or cut around the edges to make them look more like rocks and cracks. Scale     For the scale I tried to add elements from the environment to the sketch such as trees rocks and a person so that you can get a grasp on the size. Colors     For the colors I tried to get different colors of rocks from worn out to newer and then adding the red highlight to the cracks making it look like he has lava or some other source that is inside of  him.

character concept

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 Character concept This character is a rocky being who is somewhat cold and tired looking and moves like a gorilla  This character is described as large by others and lives in a gorge in a mountain it is often described as quite and peaceful rock like creature tired/cold looking face gorilla movement large creature gorge calm and peaceful link for slides https://docs.google.com/presentation/d/1nh3Q6MTymO1I7tleAZDhR9xCLt73ogr_cLYdgBjXo0M/edit?usp=sharing 5 a. he is a rock large rock golem that looks similar to an ape and a human   b. he is a simple creature born from rock lives his life in the only place he knows the large gorge that he was birthed from the side of   c. he lives his life in the gorge searching for others like him and trying to make new rock structures to help any of his kind that may be made navigate their way to his home    d. others of his kind come to his home but not from this gorge and help him to gain confidence and not feel as lonely ...
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  Sketch 1 Sketch 2 Sketch 3 these are my best sketches that I had from the 2 hour scribbles I have stared to get gestures better but still have no clue what to do with the scribbles Game Character my thoughts on making this into a game character is that you could turn it into ether an alligator or crocodile and with maybe some more human like aspects. Such as standing upright, posture, and some clothes. this would make the character more relatable to humans but still look different so that you do not have an uncanny valley problem.